As of right now, my main focus for my GAME plan is to teach the students the French language. We are working in Leçon 3 in our textbook Discovering French- Bleu by Holt McDougal. This chapter focuses on food and the culture of cafés and bistros in France. The culture of this chapter is rather eye opening for the students. They are learning about shopping in specialty stores, eating various animals we do not typically eat in the US, and how one respects the waiters and chefs in France. This will be setting the students up for discussing the foods offered in restaurants in their Francophone cities. They will be sharing some traditional foods that are eaten in those cities with the class. It has been shocking to some of them to learn that the French eat rabbit, snails, horse, and pigeon. But I am proud to say that they did not become overly disgusted and treated the differences in the foods with respect and maturity.
I do not feel the need to modify my action plan just yet. The students are now comfortable with studying their vocabulary terms and the verb conjugations, they know what is expected form them. Now is the time to build their vocabulary and increase their comfort with the language and speaking in front of each other. Presently, my students are working on dialogs with partners. They must incorporate terms from all previous chapters to have a conversation, which they will present in front of the class. They are also completing audio exercises in their online textbooks. I love being able to hear the students using the language in the comfort of their own homes. I am able to give each student the needed attention they deserve to give them pronunciation pointers as I grade the assignments. I am able to praise them and build their confidence for using the language in class.
I am rethinking one aspect of the action plan. The audio segment of the project. This seems to be the hardest part for most students during the creation of the presentation. Not all software programs are user friendly when it comes to inserting audio. Therefore, I am exploring Voice Thread as an alternative program for the students to create their projects. It seems that some students have difficulty recording their voices on their computers (I found this out while doing the audio exercises from the online text). Therefore, I am investigating Voice Thread since it can be used on their phones as well, something they are all familiar with using. Wish me luck!
Sunday, November 22, 2015
Thursday, November 12, 2015
Carrying Out My GAME Plan
The Goal I will be
concentrating on is for Standard 1c - Promote
student reflection using collaborative tools to reveal and clarify students’ conceptual
understanding and thinking, planning, and creative processes. My students will
be creating a presentation of a Francophone city in
French. They will need to research the city so they will need to use search engines and the
Internet. They will need organization software like Kidspiration for concept
mapping. Students will use presentation software like Prezi, Google Docs,
Power Point, Powtoons, iMovie, Movie Maker, or Animoto to create their
city presentation. Students will need a tutorial on how to insert movies and
videos into the presentation. I will use YouTube tutorials to show the students
how to use this for their projects. The students and I will need to use
computers, the Internet, and I will also use a projector to show samples and
tutorials to the class.
I will be incorporating
several different learning strategies during this project. I will have the
students brainstorming some topics that they would like to know about
Francophone cities. They will be completing individual research and creating
individual presentations about their chosen city In French. Students will be
completing handouts to evaluate their research and verify their facts. They
will review their facts and answer class generated questions about their
presentations to verify that they have enough and interesting facts about
their cities. The audience will also be choosing which cities they would
like to visit based on their peer's presentations. They will also explain why
they would like to visit that particular city.
The most important aspect of this project is having the students use
French to describe their city. As of today, this is the only
aspect that I have worked on with the students. We have covered two
chapters where they have learned to describe themselves using adjectives,
how to use the verbs to be and to have, introduce people and things to others,
and they have learned their numbers in French. So far they have practiced
speaking French into audio recorders and are experienced at listening to
themselves and critiquing their work and possibly deciding to rerecord
their audio segments. These skills will again be used for their
Francophone city presentations. So far so good.
Monday, November 9, 2015
My GAME plans
There are two National Standards
for Teachers from the International Society for Technology in Education that I
would like to become more confident with. They are: Standard One- Facilitate and inspire student learning and
creativity: c- Promote student reflection using collaborative tools to reveal
and clarify students’ conceptual understanding
and thinking, planning, and creative processes, and Standard Four- Promote and model digital citizenship and
responsibility: d- Develop and model cultural understanding and global
awareness by engaging with colleagues and students of other cultures using
digital age communication and collaboration tools (International Society for
Technology in Education, 2015). In Technology
Integration for Meaningful Classroom Use: A Standards-Based Approach by
Cennamo, Ross, & Ertmer (2009), the authors explain how the “Game Plan” is used to set goals, take action
to meet those goals, monitor one’s progress
towards reaching those goals, and evaluate whether the goals were accomplished
and extend one’s learning for the future.
My GAME Plan for Standard 1c -
Promote student reflection using collaborative tools to reveal and clarify
students’ conceptual understanding and
thinking, planning, and creative processes is as follows.
GOAL- My goal is to have my students reflect on their work of
creating a presentation about a Francophone city around the world. I want my
students to feel that they researched the city in enough depth to give an
enticing description of the city and all it has to offer, so that others will
want to visit there. I hope that my students will feel that they did not simply
state places to visit but helped make the city come alive to the audience.
ACTION- I will require the students to research tourist and
monument sites to gather information about the places to visit in their
Francophone cities. They will be asked to watch you tube videos and virtual
tours of those places. They will be asked to describe what they saw and learned
about using very descriptive language.
MONITOR- My students will be asked to review the information they
are finding and compare it with a questionnaire provided by the teacher. Will
the audience be able to answer the questionnaire after viewing the individual’s presentation? What more needs to be added
to the presentation to help the audience answer those questions? Does the
student need to complete more research? Does the student need to use better
adjectives? Does the student need to better understand the monument they are
explaining?
EVALUATE AND EXTEND- The evaluation will be the grading of the
presentation and the use of French to showcase their Francophone city. Students
will be required to present their city to the class using their presentation
and showing videos and photos of their cities. Students will take notes on the
presentations and complete a wish list of places they would like to visit and
must state why they would like to visit those cities, using the information
that they obtained from the presentations.
My GAME Plan for Standard 4 d- Develop
and model cultural understanding and global awareness by engaging with
colleagues and students of other cultures using digital age communication and
collaboration tools is as follows.
GOAL- My goal is to use ePal to create a link with a school in
either France or a Francophone country. I would like my students to create
relationships with students from around the world to be able to compare their
lives and cultures to those in the French-speaking world. I would like my
students to become more comfortable speaking French to native speakers so they
can become more confident in their language use.
ACTION- I need to take action to learn about ePal. I need to
research how to sign up and what measures are taken to protect the students
while using this form of communication. I need to get permission from my
administration to use this type of site with my middle school students. I will
also need to find a teacher in a French speaking country that would be willing
to partner up with my class.
MONITOR- In order to gage if I am making sufficient progress
towards my goal, I will need to set up a time frame for myself to ensure that
all of my research of the site is completed and able to be presented to my
administration for approval. Once that is competed I will need to have parents
sign permission slips allowing their children to participate in the activity. I
will need to monitor the emails to and from my students on a weekly basis to
ensure they are communicating in the target language and completing the
assignments I set up for them.
EVALUATE AND EXTEND- I will be evaluating my students based on the
weekly communications with their ePal. I
will be monitoring their use of grammar and vocabulary and on whether they
accomplished their goals set forth on the assignment sheets provided. I will
also be evaluating the amount of growth the students have made while
communicating with a student from another country. Most of my students can be
very egocentric and believe that the only way to do things is the way that they
have always done them. This will give them a view into other cultures and
customs and see how the other parts of the world function. I hope to be able to
see the difference in my students when discussing ways other parts of the world
celebrate and function.
References
Cennamo, K., Ross, J. & Ertmer,
P. (2009). Technology integration for meaningful
classroom
use: A standards-based approach. (Laureate Education, Inc., Custom
ed.).
Belmont, CA: Wadsworth, Cengage Learning.
International Society for
Technology in Education. (2008). National education standards
for
teachers (NETS-T). Retrieved from
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